Last Ninja 2: Back With A Vengeance (System 3/Consult Software)

Last modified on April 21st, 2005

Last Ninja 2: Back With A Vengeance

Hints:

To board the helicopter at the end of level 5 you must first allow the helicopter to leave the screen, then run to the end of the building and jump in the direction that the helicopter left, making sure that you completely exit from the screen.

To kill the Dragon throw a smoke bomb under him.

Solution:

The Park

From the opening screen, go through the curtain and avoid the guy in the next room so that you can punch the box on the right hand wall. Go back outside and a trap door will have opened. Drop through it and take the key that's in the bottom left hand corner of the screen. Exit this room and head for the screens that have public loos in them. Within each of the ladies' loos, you'll find the two pieces necessary to make the nunchakka. Once you have collected both parts, you'll have your first weapon.

Make your way to the food stand and take the burger, you'll find there for an extra life. Continue and take the map, which is near the gate, and then collect the shurikens, which are hidden in a bin in the screen just before you meet the deadly juggler. Once you`ve got them, somersault past the juggler and collect the map that you find in the next screen.

Climb up the gate and somersault into the next screen to find the staff. Climb down and head for the gate, which is opened using the key. Somersault onto the boat as it floats past, and then jump straight off onto the other side. Head for the small island, where the boat will've got stuck and prod it with the staff. Return to the bee screen and then to the other screen. Jump on the boat and onto the other side.

The Sewers

Walk through the first three rooms and then go right and collect the key. Go back to the last room and jump over the gap. Walk forward until the falls and then follow it. Use the key that you found on the grate and then drop down into the hole. When you come to the three doors, go through the one that's farthest away. Jump over the scurrying rats and keep going until you come up against more doors. This time, go through the nearest one. Hold the drunk's bottle and walk into the torch until the bottle glows red. When the alligator attacks, throw the bottle at it and exit through the door that it was guarding.

The Streets

Enter the workman's hut and pick up the manhole key. On the screen with the flashing door, take the sword, that's located on the wall, after kicking the door down. Find the drunk and take his bottle. Then take the hot-dog from the stand for another life. Use the key on the manhole and drop down the opened hole.

The Office

Go through the blue door and touch the computer. Make a note of the number it gives you. Then go out, following the path until you come across two doors. Go to the top one and use the "pick up control" to operate the button. Climb the ladder to the next screen and go to the room with the fan. Pick up the grate and exit onto the ledge. Now carefully make your way along the ledge and climb up the ladder. As the helicopter pulls away, somersault onto the landing skids.

The Basement

Go through the pile of boxes, climb the ladder, and then go left. Pick up the credit card and go through the door at the end. Take the chicken and go back and use the ladder to go down. Go right to find some rail cars. But be sure to somersault over the dangerous lines. Repeat the process with the next set of lines. Grab the hamburger and head for the stacked crates. Somersault over them (you may have to zigzag over them), and head for the room full of bottles and go down. Hold the chicken to fend off the panther and use the credit card on the box to enter the elevator.

The House

Pull down on the joystick when going past the turret. Go from the turret on the left and walk to the window along the gray strip. Somersault through the window and walk down the corridor to the big door. Take the rope and go down. Turn off the alarm and go through the entrance behind the plant. Punch the wall switches and make your way through the maze towards the steam engine. Touch the right hand switch to redirect the steam jet and go through the door.

The Final Battle

Head for the pentacle and go to the tapestry to reveal a safe. Unlock the safe, using the number you got off the computer. Take the orb. A kunitoki will appear as you do this. Kill him so that he falls inside the points of the pentacle. Light each of the candles before he gets up. He'll now be powerless, allowing you to put the orb back in the safe and complete the game.

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