Spellcasting 101: Sorcerers Get All the Girls
(Legend Entertainment Company/Legend Entertainment Company)

Last modified on July 3rd, 2005

Spellcasting 101: Sorcerers Get All the Girls

Cover Scan

Solution by Pete Calvert (pcalvert@economics.adelaide.edu.au)

As this is the express route through the game, you may wish to explore more than is noted here.

Chapter One: Escape

Go north and open the door. Get the potty, and go south. Empty the potty on the fire, then open the desk and get all. Climb the chimney, then go south and lift the flat rock. Get the key, then push Miss B'counter. Get the key, then unlock the shed door with it. Open the shed door, go west, get and wear the overalls. Now go east twice.

Chapter Two: Sorcerer University

Get in the long line, wait twice, then answer the three copy protection questions. Go east twice, sit and GUB tree, then ZEM me. Go south and kill the dragon with the sword. VAI then climb the ivy. Pull the lever and unchain the damsel. Go north, southwest, west, and wait until 7:30. Wait, go southwest, wait, northeast, northwest, wait. Escort Gretchen, then go south, east, and put Gretchen on the bed and search her (twice if naughty). Sleep (twice if nice).

Open the spell box and get the spell book and key. Go west, southwest, and unlock the door with the key. Open the door and go in. Open the spell box, then OUT, go east, northeast. FRIMP then lift the trapdoor. Descend, then go southeast, south, east twice, southwest, west, south, west twice, down, and open the spell box, Go up, north, northeast, north twice, wait until 11:30. FRIMP then lift the trapdoor.

Go up twice, then get the popular book. SKONN then bust and go up. Open the spell box, and go down twice. Go southwest, and wait until 6:00. Wait until 7:15, then go up. Sit and say "yes". Ask the professor about the appliance, then ask him again. Hump Hillary (naughty) or clean the dishes (nice). Go northeast, east, and wait until 10:00, wait, and sleep. Get all, then wait until 1:00. Get all, sit, GUB tree, ZEM me. Go south and kill the dragon with the sword. VAI then climb the ivy. Pull the lever and unchain the damsel. Go OUT, west, southwest, up, and DISPAR then get the board. Open the box and go down, southwest, and put the board in the water. Now get on it and turn the left dial to 6, and the right dial to tick. Press the button and wait twice.

Chapter Three: The Island of Lost Souls

KABBUL Blaise, Ashby, Charlie, Bernie, Charlotte, and go northeast. KABBUL Dawn, Robin, Gail, Leif, Wolfgang, Ernest, Woodrow, and go south. KABBUL Jack, Dolly, Carmen, Peg, Jim, Belle, Matt, Mikey, and get the lock opener and open the door. Go in and open the safe. KABBUL Kitty, Ty, Adlai, Wilhelm, Willie, Wilma, Wilbur, William, Wilton, Will, Jules, Penny, Buck, Nicholas, Pierre, Adam, and sleep, the get all, and go east. KABBUL Stu, Patty, Frank, Waldo, Ricky, Sherry, Pat, and go up. KABBUL Kermit, Knute, Tom, Teddy, Bunny, Bill, Bo, and go down, west, and down. KABBUL Goldie, Lucy, Lacey, Betty, Gabby, Daisy, Connie, Archie, Hardy, Dusty, and go east. KABBUL Laurie, Lucille, Lulu, Gaylord, Bobby, Billy, and go southwest. KABBUL Melody, Winnie, Cy, Humphrey, Blair, Carol, Mike, Noel, and go north, up, west, then south. KABBUL Brooke, Bridgitte, Sandford, Clifford, Rod, Barb, and go northwest. Get on board, turn the left dial to 4, the right dial to pig. Press the button, then wait three times.

Chapter Four: The Island where Time runs Backwards

Drop the waybread and go south, southwest, and jump. Wait twice, then get in the small mud bath, the medium mud bath, and then the large mud bath. Go up and eat the small waybread, the medium waybread, and then the large waybread, (Hump = naughty; Play = nice) Hump the small concubine or play chess with the small nun. Hump the medium concubine or play chess with the medium nun. Hump the large concubine or play chess with large nun. Go in and open the door. Read the sign and go northwest. Examine the pedestal, and go north. Give the box to the director, then get off board. Open the box, turn the left dial to 8, the right dial to slug. Press button, then wait three times.

Chapter Five: The Island of Horny Women

Naughty mode is assumed henceforth. Nice mode is easy enough to work out, though in some cases (undressing - must be alone) it's not a simple swap.

Go southwest, west, and hump the Amazon. FRIMP the bed, get the bonnet, then pen the chest, and get the shoes. Go up and open the wardrobe. Get gown, and go up. Go east, south, and get all. Undress, wear gown, bonnet, shoes, and lipstick. Go north, northeast, and get on board. Undress, wear cloak, turn the left dial to 14, the right dial to bat. Press the button, then wait five times.

Chapter Six: The Restaurant at the End of the Ocean

Get the box, then go north. Order shark, wait, BUNDEROT shark. Open the box, and go south. Get on board, MAJJELLO right dial, turn the left dial to 10, the right dial to boa. Press the button, then wait three times.

Chapter Seven: The Island of the Gods

Unlock the island with the big key. Go north twice, west, wait, hide, wait three times. Step out from the curtain (or wait a while longer to see Ocarina disrobe), and hump Ocarina. Open the box, GWEEK garbage, BUNDEROT garbage. Open the box, go south three times, and get on board. Turn the left dial to 13, the right dial to pig. Press the button, then wait three times. GOBERDUNA monster, and go east.

Chapter Eight: Fort Blackwand

GUB tree, ZEM me, south, and kill the dragon with the sword. VAI then climb the ivy. Pull the lever, and unchain Lola. Get the purse, open the trapdoor, and descend. Tell Lola to stand on the gold X. KABBUL Art, and tell him to stand on the silver X. Stand on the bronze X, open the purse, then go west.

Stunning Climax

Give the popular book to Joey. Wait three times, then cast BLUBBA. Burn the spell book with the flame-thrower and open the box. That's it. 1,000 points out of a possible 1,000 points.

Return to Spellcasting 101: Sorcerers Get All the Girls index entry