Ultima III: Exodus (Origin Systems, Inc./Origin Systems, Inc.)

Last modified on May 21st, 2005

Ultima III: Exodus

The Origin Systems, Inc.al solution was by The Warlord and Copyright (c) 1983 by The Mines of Moria

Because of the structure of the exodus program, it fits into the category of action-adventure. However, it's not a true arcade game, nor is it a true adventure. It's more like a combination of both. This prevented the Origin Systems, Inc.al author from writing this tutorial in the normal format. Instead, it will just have all of the clues needed to solve the game.

Recommended Characters

BarbarianDwarf, Human, Elf RangerDwarf, Human, Bobbit
ClericFuzzy ThiefFuzzy, Elf
DruidFuzzy, Bobbit WizardBobbit... to name a few
FighterDwarf  

There is a hidden sex other than male or female, it's: other (type "o").

Hints

Prophecies

GoldProphecy
100You'll learn of marks and playing cards and hidden holy shrines.
200Of marks there are but four: Fire, Force, Snake, King.
300Learn their use in Devil Guard, or death you'll surely bring.
400Shrines there are but four to which you go and pray.
500Their uses are innumerable and clues throughout I say.
600Suits do number four, called Sol, Moons, Death, and Love.
700Unto the Monitors thou must go for guidance from above.
800To aid thee in thy cryptic search, to dungeons thou must fare.
900There seek out the Lord of Time to help you if he cares.

Bartender Tips

GoldTip
7-9Thank you kindly.
10Ambrosia, ever hear of it?
20Dawn, the city of myths and magic.
30The conjunction of the moons finds link.
40Nasty creatures, nasty dark, sure thee ready fore thee embark.
50None return, or so I'm told, from the pool dark and cold.
60Shrines of knowledge, shrines of strength, are all but lost into the brink.
70Fountains fair and fountains foul are all found in dungeons' bowel.
80Exodus: Ultima III. Which is next? Now could be.
90Seek ye out the Lord of Time and the one way is a sure find!

Village Rumors & Misty Writings

Cards are useful.SEARCH for Shrines.
The King favors a Mark.SEARCH for Cards.
Seek ye the Mark of Kings.DIG carefully.
You need a Mark to pass.DIG up Exotics.
Marks gained in dungeons.DIG on Islands.
Hot metal leaves a Mark.Baby Bob: Bring me bucks.
Marks are useful.Seek the Jester in Castle Fire.
A Mark helps invoke the Snake.Jester says: West-8, South-35, and await the Dawn.
Invoke the Silver Snake. 
Conjunctions of the moonsfind link.Lord of Time says: Love, Sol, Moons, Death.
Only Exotics will protect you from great evil.Circle of Light: YELL EVOCARE.
Seek the Shrines of Truth.Exodus is four as one.
Seek ye the Dungeon of Fire.INSERT Cards into Exodus.
Beware the Fires of Hell. PRAY for the invocation. PRAY in the Circle of Light. Dawn lasts but a moment.

Moon Doors

The Moon Doors take you to many places throughout Sorsaria. Each door has three trajectories, or, takes you to three different places. When a Moon Door appears, note the positions of the two moons (2 #'s on the top of the screen). If you press 'Space', these numbers will change three times, then the door will disappear, and depending on the position of the two moons, you will be transported to different areas:

ConjunctionFromTo
0,0Northeast cornerNortheast corner
0,1Northeast cornerIsland with dungeon
0,2Northeast cornerThree square area
1,3On island with dungeonSouth coast
1,4On island with dungeonThree square area
1,5On island with dungeonExodus' castle
2,6Three square areaDevil Guard
2,7Three square areaDungeon of time
2,0Three square areaNortheast corner
3,1South coastIsland with dungeon
3,2South coastThree square area
3,3South coastSouth coast
4,4Three square areaThree square area
4,5Three square areaExodus' castle
4,6Three square areaDevil Guard
5,7Exodus' castleDungeon of time
5,0Exodus' castleNortheast corner
5,1Exodus' castleIsland with dungeon
6,2Devil GuardThree square area
6,3Devil GuardSouth Coast
6,4Devil GuardThree square area
7,5Dungeon of TimeCastle
7,6Dungeon of TimeDevil Guard
7,7Dungeon of TimeDungeon

Help

General Help


The Quest

With exotic weapons and armor on all of your men, board your frigate and begin thy final quest.

Sail up to the earth serpent that is blocking the entrance to the port and 'yell [what?] 'evocare'. You and your party will be transported on the other side of the snake. Now, move up to the castle and then exit your craft and 'e'nter.

Once inside the castle you should go straight up until you see a monster. From there go either left or right into the moving lava. Note: do not go up to where you see a forcefield and a guard, as that passage just loops around and comes back out at the entrance!

As soon as you pass the lava, you will be attacked by: dragons, wyverns, or griffons. Beware! These monsters can hurl a blast all the way across the arena!

After you dispose of them, go over and up a ways, and you will encounter another group of dragons. After killing them, keep going North and you will encounter some balrons [or devils of some sort]. Kill these and continue North. Have you noticed that there are explosions all around you? Watch out! They can hit you and do great damage! Also be aware that time cannot be stopped in the castle, so do not bother using a powd or an altair spell as they will not work!

Now, keep going north, and you should encounter another group of dragons (what's the big deal with dragons?). Anyway, kill these suckers and go East (if you went east from the monster at the entrance, go west). You will see some writing on the wall below you: death (pay no heed).

Now, go straight up into the lava. You will soon see a rectangular object with many moving colors. That is exodus! Exodus is a machine! But before you step any closer, beware! The floors upon which he lies are alive and will attack you! There are four groups of them. You cannot see them, so do this once in combat mode:

move all of your players to these positions:

p1p2p3p4

and wait. As soon as one of you gets hit, start attacking with your exotic weapons (you did remember to bring enough for all four of you didn't you?). After you kill all of the floors, move up to Exodus, but don't worry, he's only a machine and cannot attack you, yet...

 Exodus
is four as
  is 1

	  x x x x   <--- Exodus
 you ---> @

Move up to the top left hand corner of him/it and type: 'o'ther (it will say what command) type: 'insert' (did you bring the cards?). Then it will ask: s, m, l, d ?

type: L (for Love)**warning** If you hit any other letter, it will take away ALL of your hit points. Repeat the above, but this time, you need to move over one space to the right and then:
type: S (for Sol)again move over to the right one space and insert the card of...
type: M (for Moons)at last, one move more to the right and insert:
type: D (for death to Exodus)...and so it came to pass that on this day, Exodus, hell-born incarnate of evil was vanquished from Sorsaria.

Return to the Ultima III: Exodus index entry