
GANDALF has staggering power in battle and is the only character you can control who is capable of defeating the Nazgul, Saruman or Sauron in single combat. Just Gandalf on his own can wipe out an entire company of Orcs. So, Gandlaf should be used wherever the need is greatest if you are trying to sneak Frodo into Mordor undetected and virtually unaccompanied, Gandalf is best employed at Minas Tirith. If you are planning instead to escort Frodo, Gandalf makes a magnificent bodyguard!
The NAZGUL also have staggering power in battle. The Ring bearer, when unaccompanied, can avoid Nazgul by taking paths that do not cross the routes of the enemy in Sauron's campaign plan. In the case of the Nazgul, discretion is always the better part of valor and the best way to deal with them is to avoid them entirely. They are quite capable of massacring an entire army.
SAURON, like the Nazgul, is to be avoided altogether. However, he spends most of his time within the confines of Mordor itself. If he does venture beyond the borders of his foul realm, it'll only be for a very short distance. There is no danger, for instance, of encountering him at Minas Tirith.
Although not as deadly as the Nazgul, SARUMAN is a power to be reckoned with in battle. He's usually to be found within the triangle of Orthanc, Edoras and Helm's Deep, but may occasionally attempt to seize the citadel of Minas Tirith. If it's well guarded, Saruman alone is unlikely to succeed. Even so, treat this character with caution.
If Gandalf goes to Derdingle, 1,000 huorns will go to Hornburg and 1,000 Ents will go to Isengard. Aragorn can be found at Bree and Merry can be found at Buckland. Five-hundred trolls can easily handle everyone from Minas Tirith, Osgiliath and Cair Andros.
| Race | Ability |
|---|---|
| Elves | Good shots, but physically weak. |
| Dwarves | Bad shots, but very strong. |
| Humans | Fine on both. |
| Tree Ents | Good shots and mighty fighters, but they'll run if the forest is in danger. |
| Hobbits | A peaceful race, bad at everything. |
| Orcs | Strong but stupid, easy to kill. |
| Half Orcs | Wimps and stupid, even easier to kill. |
| Trolls | Killers, avoid at all costs. |
| Barrows Downs | Elven Blade |
| Belegost | Mithril Mail |
| Bombadils' House | Elven Blade |
| East of Buckland | Wooden Staff |
| Grey Havens & Michel Delving | Blue Potion |
| Forlond | Black Flask |
| Lorien | Elven Cloak, Glowing Phial, Coil of Rope |
| North of Barrow Downs | Elven Blade |
| North of Dol Goldur | Dwarven Ring |
| South of Forland | Palantir |
| North of Grebor | Dwarven Hammer |
| Rivendell | Mithril Mail |
| South of Mount Gram | Black Flask, Red Arrow, Mithril Mail |
| South of Ost-in-Edhil | Ancient Sword |
| Tuckborough | Black Flask |
| West of Annuminas | Golden Sceptre |
If Gandalf goes to Derdingle, 1,000 huorns will go to Hornburg and 1,000 Ents will go to Isengard. Aragorn can be found at Bree and Merry can be found at Buckland. Five-hundred trolls can easily handle everyone from Minas Tirith, Osgiliath and Cair Andros.
First leave Frodo and the company to follow the way they are going. When they meet Merry, take him and keep going to Rivendell. Before you get there, go South at Trollshaws. The Hobbits can beat Wolves but not trolls. Wait there until the computer tells you about Gandalf being found. Then bring Gandalf to the Hobbits.
You should make two armies, one to the South at Welsford and one to the North at Thraduil's Palace. Do not worry if initial orders are not obeyed. Once the enemy starts moving, your armies will start to take orders. You can then meet at the Dagorlad plain. Now march to Mt. Doom and fight the 5,000 Orcs and finish off with one of the Hobbits dropping the ring into Mt. Doom to complete the game.
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